GoCanvas Journey Map, updated for the new CX

GoCanvas: Understanding Our Users

One of the issues the company faced when I came in, was a lack of deep understanding of the users of our products. Sure, we knew generally who they were (SMBs) and what they were needing to do with our software (data collection) but we had made a lot of assumptions and leaned heavily on anecdotal research, conducted by our customer support folks and sales reps. We basically lacked any real insight into their thoughts and motivations.

Dedicated research has been a fundamental part of the UX team since I joined in late 2018. Because we place a high value on understanding the user, we have a FT senior lead researcher as well as several UX team members who participate in some of our research efforts. These efforts including bi-weekly usability testing with our products, our unique Product Advisory Committee (PAC) as well as ad-hoc research that includes diary studies, on-site field research, win-loss analysis and various internal research initiatives, run in conjunction with sales and marketing.

These efforts have allowed us to really gain a solid understanding of our customers as well as our end users (since they are often not the same.) This knowledge has allowed us to really make substantial changes in the product that have pushed us towards greater product adoption and growth in sales. Even though we’ve learned a lot, we are still continuing to ramp up our efforts and 2020 will bring more deep research as well as several new initiatives as a result of our learnings.

Impact (*)
Increase in overall sales revenue of 29.8%
Admin NPS increase of 4 points
Trial download increase of 8.8%
Trial to PQL increase of 23.2%

Overall team & strategy lead, UX lead

User Personas [in-progress], Version 1.0
2019 UX Team, All-hands deck, 2019
User Journey Map, Available Off-line
Research Deep Dive HH Video
Research Deep Dive HH Analysis and Recommendations, Available Off-line

(*) as of Jan 2020